Teaser - Civilizations
General Settings
::
Advances
::
Units
Resources
::
Improvements/Wonders
::
Governments
CIVILIZATION
UNIQUE UNITS
DESCRIPTIVE WORDS
Rome
Rome
Legionary
and
Ballista
Militaristic, Industrious
Starts the game with
The Wheel
. Religious Traits:
Greek Polytheism
and
Christianity
. King unit:
Caesar
Egypt
Egypt
War Chariot
and
Axeman
Religious, Industrious
Starts the game with
Mysticism
. Religious Traits:
Egyptian Polytheism
and
Islam
. King unit:
Cleopatra
Greece
Greece
Hoplite
and
Trireme
Commercial, Scientific
Starts the game with
Pottery
. Religious Traits:
Greek Polytheism
and
Christianity
. King unit:
Alexander
Babylon
Babylon
Bowman
and
Assyrian Chariot
Scientific, Agricultural
Starts the game with
Masonry
. Religious Traits:
Pagan Cults
and
Islam
. King unit:
Hammurabi
Germany
Germany
Panzer
and
Zeppelin
Militaristic, Scientific
Starts the game with
The Wheel
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Bismarck
Russia
Russia
Cossack
and
T-34
Expansionistic, Scientific
Starts the game with
The Wheel
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Catherine
China
China
Rider
and
Firelancer
Militaristic, Industrious
Starts the game with
The Wheel
. Religious Traits:
Confucianism
and
Buddhism
. King unit:
Mao
America
America
B-52
and
USMC
Scientific, Industrious
Starts the game with
Masonry
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Lincoln
Japan
Japan
Samurai
and
Kamikaze
Militaristic, Religious
Starts the game with
Pottery
. Religious Traits:
Shinto
and
Buddhism
. King unit:
Tokugawa
France
France
Musketeer
and
Grand Battery
Expansionistic, Agricultural
Starts the game with
The Wheel
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Napoleon
India
India
War Elephant
and
Gallivat
Commercial, Religious
Starts the game with
Mysticism
. Religious Traits:
Hinduism
and
Buddhism
. King unit:
Gandhi
Persia
Persia
Immortals
and
Mobile Tower
Scientific, Industrious
Starts the game with
Mysticism
. Religious Traits:
Zoroastrianism
and
Islam
. King unit:
Xerxes
Aztecs
Aztecs
Jaguar Warrior
and
Eagle Warrior
Militaristic, Religious
Starts the game with
Mysticism
. Religious Traits:
Mesoamerican Cults
and
Christianity
. King unit:
Montezuma
Zululand
Zululand
Impi
and
Ibutho
Militaristic, Expansionistic,
Starts the game with
Masonry
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Shaka
Iroquois
Iroquois
Tomahawk Warrior
and
Mounted Warrior
Militaristic, Commercial
Starts the game with
Mysticism
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Hiawatha
England
England
Man-o-War
and
Longbowman
Expansionistic, Seafaring
Starts the game with
Pottery
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Elizabeth
Mongolia
Mongolia
Keshik
and
Mangudai
Militaristic, Expansionistic
Starts the game with
The Wheel
. Religious Traits:
Pagan Cults
and
Buddhism
. King unit:
Temujin
Spain
Spain
Conquistador
and
Tercio
Religious, Seafaring
Starts the game with
Pottery
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Isabella
Scandinavia
Scandinavia
Berserk
and
Longship
Militaristic, Seafaring
Starts the game with
Pottery
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Ragnar
Ottomans
Ottomans
Sipahi
and
Janissary
Militaristic, Industrious
Starts the game with
Masonry
. Religious Traits:
Pagan Cults
and
Islam
. King unit:
Osman
Austria
Austria
Hussar
and
Grenzer
Militaristic, Industrious
Starts the game with
The Wheel
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
Charles
Arabia
Arabia
Ansar Warrior
and
Saracen Bowman
Expansionistic, Religious
Starts the game with
Pottery
. Religious Traits:
Pagan Cults
and
Islam
. King unit:
Abu
Carthage
Carthage
Numidian Mercenary
and
Phoenician Bireme
Commercial, Seafaring
Starts the game with
Pottery
. Religious Traits:
Pagan Cults
and
Islam
. King unit:
Hannibal
Korea
Korea
Hwach'a
and
Turtle Ship
Commercial, Scientific
Starts the game with
Pottery
. Religious Traits:
Confucianism
and
Buddhism
. King unit:
Wang Kon
Israel
Israel
Maccabee
and
Merkava
Scientific, Religious
Starts the game with
Mysticism
. Religious Traits:
Judaism
. King unit:
David
Ethiopia
Ethiopia
Oromo Horseman
and
Shifta
Religious, Agricultural
Starts the game with
Mysticism
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Menelik
Netherlands
Netherlands
Swiss Mercenary
and
Cog
Commercial, Seafaring
Starts the game with
Pottery
. Religious Traits:
Nordic Cults
and
Christianity
. King unit:
William of Orange
Portugal
Portugal
Carrack
and
Prazero
Expansionistic, Seafaring
Starts the game with
Pottery
. Religious Traits:
Pagan Cults
and
Christianity
. King unit:
Henry
Byzantines
Byzantines
Dromon
and
Cataphract
Commercial, Religious
Starts the game with
Mysticism
. Religious Traits:
Greek Polytheism
and
Christianity
. King unit:
Theodora
Inca
Inca
Chasqui Scout
and
Clubman
Expansionistic, Agricultural
Starts the game with
Mysticism
. Religious Traits:
Mesoamerican Cults
and
Christianity
. King unit:
Pachacuti
Maya
Maya
Javelin Thrower
and
Slinger
Industrious, Agricultural
Starts the game with
Mysticism
. Religious Traits:
Mesoamerican Cults
and
Christianity
. King unit:
Smoke-Jaguar
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